Tag: magic

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  • Magic

    We are using the Witchcraft book as a major source, and are pulling a great deal of magic from it. The Blessed are Vespacore's divinely inspired, Scions are the seers, Necromancers are self explanitory, Ki is Chi Mastery, and the other types are …

  • Laws of Wizardry

    The Laws of Wizardy apply to all gifted except for Scions. Wizards from other nations are not allowed into Avelot unless they agree to these terms. # No Wizard nor Witch shall be a member of a Noble House # A Wizard or Witch must at all times display …

  • Sorcery

    Sorcery is both a religion and a type of invocation magic. In order to practice the art, one most also believe in the religion. It is most commonly followed by the Morijin elves. Sorcery is the belief that all things are made up of varying amounts of …

  • Magi

    The Cabal of the Magi was the most powerful mystic organization in the [[Solarian Empire | Solarian Empire]]. They were considered to have military rank, and considered to serve the Emporer directly. Recently, this changed. The [[Church of Deos | …

  • Faeblooded

    Faeblooded refers to natural practitioners of who access the power by being part [[Fae | Fae]]. It is considered much better to have a mortal master who teaches one invocations, but many of the race can teach the Faeblooded invocations. They often exact …

  • Blessed

    The majority of the Blessed are in the service of the [[Church of Deos | Church of Deos]]. While there are some instances of practitioners of the [[Dwarven Relgion | Dwarven Relgion]] or of [[Cyclism | Cyclism]] performing miracles, [[Sorcery | Sorecery …

  • Ki

    Ki is the elven art of channeling magical energy into physical activities. Practicioners run faster, jump higher, hit harder, and perform amazing spiritually infused powers. These powers are the Tao Chi from the Mystery Codex. However, as a house …

  • Necromancers

    Necromancy is the ability to interact with the spirits of the dead. The term usually refers to the practicioners of [[Dekranism | Dekranism]], which embraces all aspects of the art, but the same base ability is used by those who study aspects of the art. …

  • Wizards

    Wizardry generally refers to the Hermatic practice of invocations. This school of invocations has the least number of channelers of any form. Wizards tend to ritual cast, and often create simple magical tools, powered through the Concreation invocation. …

  • Scions

    Scions are generally thought to have the blood of Angels, although some claim Demons, old gods, dragons, or a variety of other sources. As scions of great power manifest themselves in angelic script, it becomes difficult to argue that it isn't a divine …

  • Gris

    You couldn't miss that Gris is part satyr. His horns are too big. He takes [[:foamel | Foamel's]] grapes and brews them into wine so strong it could knock an orc on its ass. You probably want to cut it with some water, or dwarven beer, or something to …